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Teabag
Break

Pitch
[Work in progress. End March 2018]
Teabag Break is a 2D versus fighting inspired by the classics of arcade fighting games. Challenge your friends!
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But there is a twist as you are not dealing any damage until you confirm your combo by using a Posing move. Surely, it's not Tea-bagging if it's a core mechanic... right?
Production
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Context: Personnal project started with 4 friends passionate about VS fighting. We are amazed by the technical aspects of the fighting game design, and this project is the opportunity to learn a great deal of design tools.
Duration: 2 months
Team: 5 people
Roles: Game designer.

Skills developped
Balancing, Hitbox management, Frame Datas, Fighting genre
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